Plot out a choose-your-own-adventure story with meaningful player choices
Create a branching narrative outline for a [GENRE] interactive fiction game. Start with a [MAIN_CONFLICT] and design: 1) 3 major decision points, 2) 2-3 options per decision, 3) Consequences leading to at least [NUMBER] distinct endings. Flag which choices affect character relationships vs. plot outcomes.
For game designers writing text adventures or visual novels